Thursday, December 20, 2018

Sketch UP Fundamentals Course

Sketch UP is a powerful free graphic modeling tool that Energy Logic has successfully adopted to streamline the from‐plans rating take‐off process for our clients. It has proven to be a strong tool when reviewing probationary ratings and performing quality assurance.




DESCRIPTION

Sketch UP is a powerful free graphic modeling tool that Energy Logic has successfully adopted to streamline the from‐plans rating take‐off process for our clients. It has proven to be a strong tool when reviewing probationary ratings and performing quality assurance.



OBJECTIVES:

 Enable trainees to do the following:
 Knows all the Requirements to create 3D modeling using Sketchup
 The students will be armed with the background and knowledge to apply Vary for
Sketchup. Students will learn how to create, edit and modify Materials, lights and render
the 3D shots by 5SRW system rendering module.
 Learning how to rendering still Images and Animation using Lumion 8.


TRAINING STRUCTURE:
  •    Sketch UP Professional  8 class x 4 hours = 32 hours
Requirements
  •    Sketch UP installed on your computer.


Course Contents

Sketchup 3D modeling – COURSE OUTLINE (5 Sessions)
 Sketchup user interface – Getting started
 Sketchup large toolset – essentials II – Modeling techniques
 Advanced techniques ‐ Export from : 3D Max , Cad , Rhino and Revit
 Materials – Cameras – files bar – Draw ‐ tools
 Large tool set + section plane +components +scenes + views+ exporting 2d and 3d
 Materials+ preferences +shadows + GEO LOCATION
Vray for Sketchup 3.4 – COURSE OUTLINE (10 Sessions )
Understanding the Vray for Sketchup Environment and 5SRW
 Introduction to V-Ray for SketchUp.
 The Ribbon and Application menu.
 Introduction to V-Ray for SketchUp.
 Vray framing system.
 Using Templates and Parameters.
Introduction to framing and Cameras
 Import and Export Format.
 Create advanced Camera tools.
 What is Physical Camera in vary.
 The render output and Camera.
 Aspect ratio and Focal Length.
 Fix over exposures with V‐Ray Frame Buffer
Lightings
 How V‐Ray Light works
 How V‐Ray IES works
 How to light with HDRls
 How to light with Rectangle light
 Create a light balance for exteriors, using V‐Ray Real Time (RT)
 How to create an interior light hierarchy mixing IES and VRay Lights
 How to use Sphere Light
 VRay Dome + VRay SKy
Materials
 Material Editor , Categories and Vray workspace
 Bump , Reflection , refraction and mapping
 Understand Color Mapping
 Texture editor and parameters.
 vray texture editor materials .
 Create materials for Carpets and Curtains
 Use VRay Reflections
 Complex materials using reflection/Glossy maps
 VRayLight material, Wood and Pool material.
Final render
 How to use VRayLens controls to create Bloom & Glare
 Vray settings of render
 Presets and ambient occlusion.
 Vray swarm system.
 Use the Render Elements.

To Register In This Course:

                                                                    

Our Team

  • Hussien HafezAerospace Engineer
  • Mina MagedAerospace Engineer
  • Mohamed AliAerospace Engineer
  • Abdellatif RashedElectrical Engineer
  • Mostafa HamodaAerospace Engineer
  • Moaz El SweifyAerospace Engineer