Thursday, December 20, 2018

Final CUT Fundamentals Course

Final CUT training course teaches you how to use this popular video editing software on the Mavericks operating system. This course is designed for the absolute beginner, meaning no prior experience with Final Cut Pro is required.


Final CUT training course teaches you how to use this popular video editing software on the Mavericks operating system. This course is designed for the absolute beginner, meaning no prior experience with Final Cut Pro is required.


  • By the end of our complete Master Class Course Students will be able to edit videos like a professional from scratch. 
  • Students will be able to not only use the default transitions but also create their own from scratch.
    •    Final CUT Professional  8 class x 4 hours = 32 hours
    •    Final CUT installed on your computer.

    Course Contents

    Screening and marking
    • The Final Cut Pro interface
    • Following a workflow
    • Navigating clips
    • Marking clips
    Editing clips in the timeline
    • Managing project elements
    • Editing a rough cut
    • Making overwrite edits
    • Managing timeline tracks
    • Making insert edits
    • Adding audio clips
    • Drag and drop editing
    • Changing volume of edited clips
    Finishing the rough cut
    • Adding cutaways
    • Editing to narration
    • Editing to music
    • Copying, cutting, pasting and positioning clips
    Trimming to refine clip duration
    • Preparing a project for trimming
    • Trimming overview
    • Rippling edit points
    • Rippling in the Viewer and by numbers
    • Trimming on the V2 track
    • Trimming one track of a linked clip
    Trimming to refine a sequence
    • Adjusting two edit points
    • Slipping one clip
    • Slipping sequence clips
    • Rolling two edit points
    • Sliding clips to refine position
    • Keeping linked clips in sync
    Refining the edit process
    • Creating subclips
    • Adding markers to clips
    • Storyboard editing
    • Editing multicamera
    Applying transitions
    • Evaluating project needs
    • Understanding transitions
    • Viewing transition options
    • Applying transitions
    • Modifying and copying transitions
    • Using the Transition Editor
    • Previewing and rendering effects
    Mixing audio tracks
    • Organising and editing audio tracks
    • Monitoring and adjusting audio levels
    • Applying transitions to fade volume
    • Setting keyframes to change volume
    • Using the audio mixer
    • Recording a narration track
    • Importing CD tracks
    Creating titles
    • Adding a lower third
    • Applying a Boris title
    • Creating a credit roll
    • Adding mattes
    • Composite opening titles
    Changing motion properties
    • Changing speed properties
    • Creating a freeze-frame
    • Changing clip size and position
    • Building a split screen
    Applying filters
    • Viewing and modifying filter parameters
    • Applying audio filters
    • Using a colour correction filter
    • Animating filters
    Finishing and outputting
    • Detecting audio peaks
    • Broadcast video levels
    • Using Easy Export
    • Backing up projects
    Getting around in Motion
    • Following a New Paradigm
    • Importing Video
    • Setting a Play Range
    • Transforming and Duplicating a Clip
    • Adding Effects
    • Hiding and Showing the Project Pane
    • Stylising with Filters
    • Framing with a Mask
    • Compositing with a Blend Mode
    • Adding Text,
    • Animating with Text
    • Using Library Content
    • Arranging Layers
    • Using Function Keys
    • Outputting Projects
    Building a Composite
    • Setting Up a Project
    • Creating a Background Using the Inspector
    • Using Photoshop Files
    • Compositing with Blend Modes and Filters
    • Editing in Motion
    • Making Overwrite Edits
    • Managing Timeline Tracks
    • Applying Masks and Using Clones
    Creating Animation with Behaviours
    • Adding Basic Motion Behaviours
    • Stacking Behaviours
    • Using Basic Motion Behaviours in 3D
    • Using Simulation Behaviours
    • Applying Parameter Behaviours
    • Cloning a Group and Combining Behaviors
    • Adding a Light
    Animating with Keyframes
    • Recording Keyframes
    • Changing Keyframes Interpolation
    • Setting Keyframes Manually
    • Using Keyframes on Multiple Parameters
    • Working with Multiple Keyframe Curves
    • Animating Crop with Keyframes
    Creating Content with Generators, Shapes and Paint Strokes
    • Drawing Shapes
    • Creating a Background with a Generator
    • Searching for Content
    • Modifying Animated Content
    • Masking with Images
    • Importing Vector Graphics
    • Working with Paint Strokes
    • Using Shape Behaviours
    • Using the Bezier Tool
    Creating Text Effects
    • Creating, Formatting and Styling Text Layers
    • Saving and Applying Text Style Presets
    • Duplicating, editing and Aligning Text Layers
    • Applying Text Behaviours
    • Using the Glyph Tool
    • Adding Motion Blur
    Working with Particle Emitters and Replicators
    • Using Emitters to Make Particle Systems
    • Adjusting Emitter and Cell Controls in the Inspector
    • Adding Cells
    • Using Emitters from the Library
    • Replicating Elements
    • Modifying Replicator Presets
    Using Audio
    • Importing Audio
    • Setting Markers and Keyframes in the Audio Editor
    • Working with Audio and Video
    • Editing to the Beat
    • Animating with Audio
    Speed Changes and Optical Flow
    • Creating Constant Speed Changes
    • Using Frame Blending and Optical Flow
    • Creating Speed
    • Ramps with Keyframes
    • Creating Speed Effects with Retiming Behaviours
    • Using Time Filters
    Stabilising, Tracking and Keying
    • Tracking and Stabilizing a Shot
    • Keying Greenscreen Footage
    • Creating Garbage Masks
    • Correcting Color for Seamless Compositing
    Publishing Smart Templates for Final Cut Pro X
    • Setting up the Final Cut Pro Project
    • Working with Effects Presets
    • Modifying Effects
    • Creating Smart Motion Templates
    • Completing the Animation
    • Using Build In and Build Out Markers
    Rigging and Publishing Widgets
    • Rigging a Checkbox Widget
    • Modifying, Testing and Publishing a Widget
    • Deconstructing a Transition Project
    • Rigging a Pop-up Widget
    • Using the Link Parameter Behaviour
    • Creating a Final Cut Effect
    • Rigging the Slider Widget
    • Publishing Widgets and Parameters
    Building a 3D scene
    • Making 3D Transformations in the Canvas
    • Converting 2D Groups to 3D
    • Adding and Working with Cameras
    • Arranging Groups and Layers in 3D Space
    • Mixing 2D and 3D Groups
    Animating Cameras and Using Advanced 3D Features
    • Animating a Camera with Behaviours
    • Using Advanced 3D Features
    • Working with Depth of Field
    • Turning on Reflections
    • Using Lights and Shadows
    • Exporting Advanced 3D Features

    To Register In This Course:


    Our Team

  • Hussien HafezAerospace Engineer
  • Mina MagedAerospace Engineer
  • Mohamed AliAerospace Engineer
  • Abdellatif RashedElectrical Engineer
  • Mostafa HamodaAerospace Engineer
  • Moaz El SweifyAerospace Engineer